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Torn History TTRPG Workshop

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Play a game to make a game with a few twists. Torn History is a new take on a workshop where players will design a tabletop roleplaying game using Mad Libs, quilting and storytelling. Dinner provided!

Play a game to make a game, with a few twists. Torn History is a new take on a Lost & Found game, a system developed by @mouseholepress for games like Artefact or Skeletons. Lost & Found games center the lifespan of objects and inanimate concepts, from recipes to a nation’s borders, as they grow and change through long stretches of history. As a solo, nonviolent, journaling game, this subgenre becomes a great medium for guided storytelling and dynamic worldbuilding that blooms through millennia in minutes. In Torn History, designer Pearse Anderson will teach workshop participants how to build their own version of a Lost & Found game and then how to quilt these simulated histories together, creating an interconnected collage of game mechanics and stories throughout the room. After playing this game as a group, participants will leave with their own set of rules for a new solo game they’ve created on an A3 sheet. Torn History plays with the physicality of rules through the very paper those rules are printed on—the paper itself can be scribbled on, origamied, and torn. It has also never been tested before, and is ready for curious players and criticism.

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Datum Tijd Locatie In agenda zetten Ticketlink
Wo 24 jun 18:00 - 21:00 .zip Koop tickets

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